Made with Mandelbulb 3D 1.8.3 by Jesse [link]
This is my first entry for Teaser 3 in
Details of the making:
- HeightMapIFS, using as map my Fractal Explorer work: [link]
- As formulas to DEcombinate, I used MixPinsky4ex and Menger4ex. The "ex" adds some variables to play.
- The 4D rotation of the whole bulb was 90/45/0 for the three variables.
- Used map #1 for the diffuse color, then played with the 6 lights. No fog added.
- Background added is a simple cloud, probably made with Gimp.